Going Places

People seldom stay home all day long, day after day. They go to work, out to eat and shopping for food, clothes and other necessities.

They travel by foot, car, bus, ferry and train. If they are lucky, they fly around the world visiting relatives, seeing exotic places and attending conferences.

When they travel, they encounter others, like the homeless woman who sleeps on a bench inside the train station or the drug-influenced young man who stumbles about the ferry banging into passengers.

No two trips are alike. Each day brings a new adventure, some more interesting or frightening than others.

Your characters must also go places and have encounters every day. This presents a challenge to the writer. How to make a journey unique? Using descriptive phrases that incorporate the senses allows the reader to walk next to your character.

Your task is to write a scene in which your character goes somewhere and experiences something unusual. Think about what she sees, hears, smells and tastes.

Have fun with this.

Good luck.

Loneliness is a Powerful Emotion

We’ve all known someone who is lonely. It could have been a parent, isolated due to age, inability to get about or having outlived all other relatives.

It might be a coworker, who appears on time, every day, puts in a full day’s work, completes tasks without complaint, but yet doesn’t socialize with others. It does not mean that the person is narcissistic, but rather that the individual doesn’t know how to initialize conversations or feels that he has nothing to contribute. Or maybe no one has every approached him and invited him to come along on an evening’s jaunt.

Walk into any classroom and you will find one lonely child. Sadness covers her face, which she keeps pointing down toward her desk. She never works with others on projects, never plays with others on the playground and always eats alone in the cafeteria.

Our stories are usually peopled with the more socially adjusted. Why? It makes for a happier read. We cannot just write romances or fairy tales in which everyone lives happily ever after. Our stories need to be about those on the margins of society. The left-out. The lonely.

Your task is to write a short series of scenes in which the main character has no friends, no family, to close coworker to turn to. Figure out whether or not others reach out to this individual, and if they do, what is the reaction. Decide how this character feels about the situation and if she takes any steps to rectify it. What happens if she does? Is she turned away or welcomed?

Good luck with this one.

Have fun.

Don’t Forget Tech

Today’s world is filled with all kinds of gadgets, from cell phones that act as cameras to low-energy appliances that do our laundry and dishes. Almost every day we read of new advances in technology, many meant to improve lives and expand capabilities.

If you are writing contemporary literature, your characters must interact with the technology of the day. Consider everyday activities such as stepping on a digital scale, loading the dishwasher, turning on the computer. Watching HD television and carrying around thousands of our favorite songs. Reading books on hand-held devices. Playing video games in 3-D and even exercising along with animated creations that run, jump and bicycle in time to your movements.

People love their devices and cannot imagine quality life without them, so include them in your stories. They check their phones constantly for emails and texts. They walk around with ear buds, barely paying attention to where they are going. Players go to competitions in which masters compete against monsters on the screen as well as against each other.High schools have robotics teams that build, compete and destroy other machines.

Your task is to write a scene in which your character uses at least five different modern pieces of technology. Be creative. Don’t put them all in one paragraph, but find a way to logically place the tech in the scene. Don’t be afraid to use cutting-edge tech to accomplish tasks that have yet to be programmed.

Have fun with this one.

Good luck.

A Safe Place to Live

We’ve heard the stories of refugees who leave war-torn countries in search of a peaceful place in which to live. They yearn for jobs, food, and a relief from fear. They pack what belongings they can carry, and walk mile after mile, experiencing countless hardships along the way.

Our hearts go out to them, even when there is little we can do to offer comfort.

What about the refugees closer to home? The shopping-cart people who get up every morning and begin pushing up and down streets, hoping to find someplace out of the weather that also offers some degree of privacy.

The homeless man, sound asleep leaning against a shopkeeper’s wall in downtown San Francisco. If he’s lucky, he has pieces of cardboard on which to lie and a blanket as cover. He is dirty, ragged and hungry.

Standing on many corners are street beggars. Signs in hand, they speak of wanting a few cents to buy a meal, a job that can give them money for a place to stay for at least one night, or maybe medicine for a sick child.

It is easy to write stories in which the characters are comfortable in fancy home, in tree-lined neighborhoods, with two working parents and new cars in the drive.

It is much more challenging to speak for the speechless, to tell their stories with compassion and understanding.

Your task is to choose a refugee and place her in a scene. Give her a voice. Listen to her heart. Interact with her, in some way, either in first person or as an omniscient narrator.

Wake up with her in the morning, walk about with her in the day, sleep with her at night. Eat meals with her. Follow her as she searches for a bathroom in which to wash up. Be with her, not as a sympathetic ear, but as an equal. Walk in her shoes, even if just for one day.

Good luck with this one.

Fill in the Details

Characters do not walk around in a void, naked, in empty rooms. You must clothe them, feed them and have them interact with objects.

When you create a character, one thing you might consider doing is looking at images online, finding people in the same age group, same size, same coloring. Look for clothing styles that fit the character’s profile. For example, you might not see a 60 year old woman baring her midriff and wearing skin-tight jeans, but she might wear a track suit with t-shirt, a cashmere sweater over a loose cotton top and black flats.

Print up a selection of clothes and put them min an album. Refer to them often, but don’t spend time in your story describing everything that the character wears. Occasional references keep the reader grounded.

Think about the houses or apartments in which your character lives or visits. It must have furnishings, right? Considering your character’s level of income and lifestyle, place chairs, tables, desks, curtains, bed and so on. To get ideas, once again, look online and print up what you see.

When your character enters these places, what does she see? Chrome and leather modernist chairs? Glass-topped coffee table? Mahogany end tables? Describe them once, but not necessarily as a line-by-line listing. Instead, infuse the story with little details throughout, sharing something new and refreshing each time.

Your task is to create a series of scenes in which your character walks into a room, looks around, and takes in the view. Describe what he sees, giving detail sufficient enough to paint the picture for the reader.

Do this over and over. Dress her in different outfits. Have her walk into a doctor’s office or a IT company for a job interview.

Have him sit down to a meal, and when it is presented, actually look at the food before him. Describe it, thinking of colors, textures, arrangement, taste.

Have fun with this.

Good luck.

The Importance of the Ending

Did you ever finish a story and then scratch your head, thinking, what the heck? The characters were compelling, the setting beautifully described, the plot intriguing, but the end did not resolve a thing.

You wonder what’s going on with the characters, whether or not they get married and live happily ever after. Or if the kingdom has been saved or the fugitive captured.

It’s a frustrating experience for a reader, to get to the last word on the final page of a book and be left with more questions than she had when she opened the book.

You’ve got to give as much attention to the end as you do to the opening lines.
A good ending offers resolution of some kind. Yes, the character can die, but it isn’t a good idea to kill off all of your characters in every story. A cathartic experience that alters a character’s perspective brings closure, even if the character does not change in a positive way. Likewise, capturing the killer(s) and seeing them go to jail leaves a pleasant taste.

Your task is to look at one of your stories from beginning to end. Better yet, ask a friend to read it for you. When he is finished, ask about how he feels, about whether or not he is satisfied and fulfilled. If he is, then great. If not, ask what he would like to see happen to bring resolution.

If you don’t have a reader, pretend that you are seeing the words for the first time. When you get to the final paragraphs, look for conclusions. The action is complete, the character has solved whatever issues was at hand, and there is nothing more to be said.

One other thing that you can do is to write multiple endings. Try them all out and see which one brings the greater sense of relief.

Have fun with this one.

Good luck.

Passage of Time

Time is one of the important elements in setting. It is important that the reader know and understand the period in which a story takes place so as to process the events.

For example, historical fiction is grounded in the past. The author must be a researcher prior to writing, to ensure that vocabulary, clothing, foods and relationships are appropriate for that period of time.

Fantasy can be in the past, present or future, depending upon how the author phrases the action. When grounded in the past, there might be druids, mages and shaman. In the present, we might encounter modern-day herbalists, mind-readers or magicians. In the future, well, who knows what we might find.

There is more to time than setting. Time also controls the speed or flow or the action. There are reasons to slow down event, such as an in-depth study of what a character is seeing or doing.

Imagine standing on a ledge looking down at the traffic below. In this scenario action slows down. We want to feel the heartbeat, listen to the shallow breathing and process, in detail, what is taking place below.

On the other hand, there are times when action speeds up. Picture a car chase, robbers leading the way followed by an army of police cars, lights and sirens blazing.

How does the author control pace? By sentence length. When you want to slow things down, sentences become more complex. Language is filled with metaphors and similes, beautiful descriptions and flowery vocabulary.

To speed things up, shorten sentences to simple phrases, often beginning with verbs. Quick thoughts. Sharp movements. Crisp action.

Your task is to create a scene and play with time. Decide whether to delve into details or to have fast-paced action. Write. Read. Does the pace seem appropriate for the story? If not, rewrite, this time choosing the alternate.

Good luck with this one.

Have fun.

Different Personas

We think we walk around, looking and acting the same, day in and day out, unless, of course, it is Halloween. But this is not true. We change, sometimes hourly, depending upon where we are, what we are doing and who we are with.
Some might not consider this wearing a disguise, but, in essence, it is.

When I go to the gym I wear a t-shirt and shorts. To church, dress slacks and a nice top, combined with earrings and a necklace. I dress in a similar manner when I go to the theater, but when I eat lunch at the senior center, I wear jeans and a sweatshirt. To go for a walk, I put on a hat and my glasses get dark. In other words, I look different depending upon what I am doing.

So must the characters in your stories. Every time the character does something, you would not want to go into detailed descriptions of what he is wearing, for that would soon be tiresome. But it is something you would bring up if it made a difference.

Let’s say your character is running from the law. She will probably cut and style her hair differently, maybe change its color, and purchase clothing that she would normally not wear. She might wear a wide-brimmed hat and sunglasses, and avert her eyes whenever meeting someone at a store.

What if your character is a famous singer? Perhaps he will also wear a hat pulled down low to cover his eyes. Instead of his designer jeans, he might put on his most ragged ones with well-worn tennis shoes.

Your task is to reread something you have recently written. Look for scenes in which it would feel natural to mention some form of clothing or description. Write it in, then sit back and think. Does it add to the scene? Make the character come alive? It should. If not, why? Did you simply add a list of details or blend them into the scene?

This is a fine line that authors walk. Too much detail in one place slows down the story. Too little detail and the reader can’t picture the character.

Have fun with this one.

Good luck!